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Zhouli Tan
Zhouli Tan
3D Artist
Los angeles, United States

Summary

Zhouli graduated from Gnomon School of Visual Effects under the Bachelor of Fine Arts in
Digital Production specalization in the games track. Zhouli is a modeling generalist that does both organic and hardsurface modeling and texturing for either games or film pipeline.

After graduated, Zhouli started as a freelance artist and has work on various different projects
from game cinematic to commercials work helping support the project such as model prepping work (UV, set up shaders), modeling and texture assets, lighting, and lookdev.

Recently Zhouli was working at Amazon TRB Studio as a 3D artist responsible for prop modeling, texture work and lookdev.

Skills

3D ModelingCharacter ModelingPBR TexturingHard Surface ModelingDigital Painting

Software proficiency

ZBrush
ZBrush
maya
maya
Keyshot
Keyshot
Marmoset Toolbag
Marmoset Toolbag
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Marvelous Designer
Marvelous Designer
Unreal Engine
Unreal Engine
Vray
Vray
Redshift
Redshift

Reel

Experience

  • 3D Artist at Amazon
    Los Angeles, United States of America
    September 2022 - February 2023

  • 3D Artist at Freelace
    Los Angeles, United States of America
    April 2022 - August 2022